Lars' lovely rounded-edge voronoi cells (see
reminded me of yet another applicable mesh project I have lying around. A few
years back I made a convex meshing macro that also performs gaussian smoothing -
ideal for giving sharp edges a 'tumbled' look.
It turns out to be slightly quicker than the greebling, at least for relatively
low-res meshes... this parsed and rendered in just under 5 minutes.
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