POV-Ray : Newsgroups : povray.binaries.images : Less Crackle, more Voronoi (now in 3D!) : Re: Less Crackle, more Voronoi (now in 3D!) Server Time
18 May 2024 06:31:59 EDT (-0400)
  Re: Less Crackle, more Voronoi (now in 3D!)  
From: s day
Date: 3 Dec 2022 16:50:00
Message: <web.638bc3a2b9b755297f4378dc6a8f0b95@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> "Bill Pragnell" <bil### [at] hotmailcom> wrote:
> > The method is probably painfully naive and could benefit from all sorts of
> > optimization
> Found an easy way to cut out most of the edge trimming loop. This image is 200
> seeds, parsed in 4m30s, rendered in 90s.
> I reckon there's more gainz to be had, onwards I go
> Bill

Hi Bill,

These are great and very interesting images, reminds me of the method I used for
my giants causeway image which I only managed with some good advice from these
forums. I think if I tried to create your fully 3D example my brain would break


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