|
 |
"Bill Pragnell" <bil### [at] hotmail com> wrote:
> "Bill Pragnell" <bil### [at] hotmail com> wrote:
> > The method is probably painfully naive and could benefit from all sorts of
> > optimization
>
> Found an easy way to cut out most of the edge trimming loop. This image is 200
> seeds, parsed in 4m30s, rendered in 90s.
>
> I reckon there's more gainz to be had, onwards I go
>
> Bill
Hi Bill,
These are great and very interesting images, reminds me of the method I used for
my giants causeway image which I only managed with some good advice from these
forums. I think if I tried to create your fully 3D example my brain would break
;-)
Sean
Post a reply to this message
|
 |