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"Bill Pragnell" <bil### [at] hotmail com> wrote:
> This image is something of an ad-libbed abstract, arising from my vague desire
> to do something with these polygons that would be impossible with a crackle
> pattern heightfield.
Can you invert that and difference {} the prisms from the plane?
I also think another specific goal would be to make an infinitely tileable
pattern such as POV-Ray has. And if you toned down the amplitude of the
current scene, and we made it tileable, then I think it would make a cool dried
mud / dry skin texture, that TdG could apply to a Poser model.
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