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"Bill Pragnell" <bil### [at] hotmail com> wrote:
> Culling collinear points from each polygon saves time and
> memory, but also enables us to discard polygons with sides over a certain
> length.
And sides under a certain length... ;)
And with that very cool twist on Voronoi, no, we are definitely not bored yet.
Very cool image - looks like ice jutting up through the ice/snow in the arctic.
With a glass-type texture, you could even use this to make some convincing
crystal growths. Submerge them in a liquid to make it look like they're
growing out of the mother liquor...
I was looking at a cantaloupe - and the texture is suggestive of a Voronoi - but
it's not. I'm wondering if we can do the cylinder thing but only partially
outline the cell.
Also, we have not created a point set on the outside of a sphere and made the
Voronoi from those points... So the next challenge is 3D.
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