I started playing around with making realistic looking sea water and went down a
number of rabbit holes creating the island, dock, boat, curtain wall, etc... :-)
This isn't a terribly high-quality rendering. I have run it at very high levels
of anti-aliasing quality and radiosity quality where it takes about 4 days to
render, but the water is starting to look pretty good, so I thought I'd share
At some point I'll expand the scene so there's a reason the ship is there, and
there's a reason the walled fortress is there, but I am inviting comments on the
water rendering mostly.
This is a combination of ideas and code borrowed from Christopher Hormann's
realistic water tutorial, and a number of newsgroup discussions about using
media to color the water.
It's exciting that other people are posting their work here more frequently.
I'm happy the community is alive and well and still coming up with interesting
-- Chris R.
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