"Kenneth" <kdw### [at] gmailcom> wrote:
> ...That's why I usually use emission + absorption medias for such 'solid'
> renders, rather than scattering-- which makes
> it easy to give the absorbing media the complementary color. And it's faster to
Oops, that's not correct, sorry; emitting + absorbing media does not produce
interior 'self shadowing'; only scattering with extinction > 0 does, OR
scattering with extinction 0 + absorption.
I'm running too many media tests these days, and getting confused :-<
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