POV-Ray : Newsgroups : povray.binaries.images : 'solid media' human model : Re: 'solid media' human model Server Time
10 Aug 2022 09:29:32 EDT (-0400)
  Re: 'solid media' human model  
From: jr
Date: 15 Apr 2022 06:35:00
Message: <web.62594937d1523eeacf1917686cde94f1@news.povray.org>

"Kenneth" <kdw### [at] gmailcom> wrote:
> I'm a big fan of rendering 'solid media' objects-- ... simple example.
> It's an *old* pure-CSG model that I constructed years ago (and that I tweak from
> time to time.) It's made of spheres, cylinders, cones, and superellipsoids, and
> is about 1.5-units tall. For such CSG objects, the media result looks *much*
> better and more solid when all of the parts are 'merged' together (rather than
> as simple unions), and renders faster as well.

very cool.  the top right reminds me a little of N.Kern's "underwater" sculpture
(late 2018?).  :-)

regards, jr.

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