"Chris R" <car### [at] comcastnet> wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
> > Op 24/03/2022 om 19:00 schreef Chris R:
> > > I have been discussing a collection of scenes I am working on where moonlight is
> > > the primary lighting source over in povray.general. Here is the first rendering
> > > where there is only moonlight coming through a window with louvered blinds on a
> > > chess table. I will post followups with the same scene adding more light
> > > sources as they complete.
> > >
> > > -- Chris R.
> > I find them pretty convincing indeed. Especially the moonlight. Maybe I
> > would prefer a scene where the moonlight would shine over a larger area
> > of the scene (floor, parts of wall, etc) leaving less pitch black
> > volumes of space in the scene, but I understand this is a wip and I wait
> > for further developments. Very promising indeed.
> > --
> > Thomas
> When I rendered this as 1920x1080, I realized I had the camera in the wrong
> position, (forgot to account for a "floor thickness"), so the camera was too low
> below the edge of the table. It showed up much worse in the 16:9 aspect ratio.
> Here is a version that fixes that, and makes it much less dark.
> -- Chris R.
One last post on this project and then I'm moving on to something else. This is
a view with the door open and a hall light on, and I added camera blur roughly
simulating a 50mm lens at f/4.
-- Chris R.
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