Thomas de Groot <tho### [at] degrootorg> wrote:
> Continuing Sam's investigations on crystal shapes and materials, and
> using KrystalShaper as the primary crystal builder.
> This is a crystal of apophyllite. The coloured variety is
> I based the material on the one given by Sam in the "Alum" post in
> September last, including Alain's comments. I then added surface normals
> from the crystal experiments by Jaime Vives Piqueres, as also a more
> 'cloudy' aspect using a bit of scattering media, and a density block.
> Finally, I added photons. Possibly, the hue should be a tiny bit more
> The environment makes use of a hdri map and a spotlight. The render
> makes use of a, non-optimal, stochastic setting, which explains the
> grainy aspect. However, I am still experimenting.
This looks so promissing! Thanks for sharing!
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