A little project I've been messing around with. A Bristolbrot4D fractal exported
as a .ply file from Mandelbulber, converted to an .stl with MeshLab then
converted to a mesh2 .inc file with a custom Python script, stl2pov by Roland
This is more of a "proof of concept" rendering and needs more tweaking to be
sure. The lighting is a simple 5x5 area light in white. A green and a red point
light added to give it some interest. Minimal anti-aliasing at this point.
Post a reply to this message
Download 'fractal.png' (304 KB)
Preview of image 'fractal.png'