Alain Martel <kua### [at] videotronca> wrote:
> > (...) I originally used fade_color and supporting statements, but the
> > color was becoming too saturated. (...)
> If your colour get to saturated, that mean that your fade_distance is to
> short, so, just increase fade_distance as needed.
> Also, to get realistic results, fade_power need to be 1001 or 1, not 2.
That was probably the issue. I should have just kept the fade_color and added a
colorless absorbing media which would have probably made it look right.
Something to keep in mind for the next render.
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