Alain Martel <kua### [at] videotronca> wrote:
> generate PNG images by default.
> Those two switches are default values since version 3.7.
> +a0.3 is also the default when antialiasing is used.
I know some things are enabled by default, but I like to include all the options
that I plan to change later on... because I'm lazy :D
> The default of +r3 gives you better results.
True that, but +r1 is faster and better than no antialiasing at all, imo. (It
lends a softer look to the rendering.)
> Use the complement of your colour. That's 1 minus the desired colour.
Thanks, Alain. I originally used fade_color and supporting statements, but the
color was becoming too saturated. So I cheaped out instead, which is
regrettable. Because by doing so, I only managed to simulate surface dyes, which
are highly frowned upon in the mineral community ;)
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