POV-Ray : Newsgroups : povray.binaries.images : Luna, Moon... desert satellite : Re: Luna, Moon... desert satellite Server Time
16 Sep 2021 15:47:23 EDT (-0400)
  Re: Luna, Moon... desert satellite  
From: Mr
Date: 11 Sep 2021 12:35:00
Message: <web.613cda5c756c3d5a6adeaecb3f378f2@news.povray.org>
"Samuel B." <stb### [at] hotmailcom> wrote:
> "Samuel B." <stb### [at] hotmailcom> wrote:
> >
> > I just tried it out in Blender, and it looked okay at /first/, but it's hard to
> > tell since for some reason Blender inverts the bump map for half the moon. (The
> > problem areas lay within the more null areas inside the inversion zone, and are
> > thus difficult to examine.)
>
> Here's the Blender test. I don't see any obvious terracing (but for some reason
> the normal gets flipped on the lower left portion). Maybe POV-Ray is mishandling
> the tiff file?
>
> Sam

Thanks a lot for reporting the issue, do you think you could share a
(simplified?) blend file or if needed zip with dependencies for the bug ?


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