Thomas de Groot <tho### [at] degrootorg> wrote:
> Op 03/05/2021 om 08:36 schreef Thomas de Groot:
> > Op 02/05/2021 om 14:11 schreef Bald Eagle:
> >> Thomas de Groot <tho### [at] degrootorg> wrote:
> >>>> Presumably, this is what all this "mip-mapping" business is about.
> >>>> ...
> Could it be applied successfully to traditional POV-Ray textures?
no idea but reading yr exchange led me to this Wiki page:
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