Thomas de Groot <tho### [at] degrootorg> wrote:
> alright. Getting tired after a day of tweaking.
> Second, overhauled, StepNoise version. Several things learned:
> - to be careful with the /scale/ of the grains. This is as good as I
> dare to go. Larger minerals become increasingly unbelievable, so one
> needs to find the balance (as with the turbulated cells obviously, but
> StepNoise does a much better, although not perfect, job).
> - the mask for the pigment_pattern needs a /very/ careful adjustment.
> The present one is good but could probably be improved further. Good
> enough for now.
> - white grains are present but hardly visible. In the first version they
> were placed at the wrong place within the colour_map, rendering rings
> instead of mineral grains. Corrected that but need now to be enhanced a bit.
> - sslt would probably increase realism, even in the frosted version. I
> am going to look into that.
I am embarrassed to say that I can't see anything from that far. With respect to
that 10cm grid measures, I feel like you are no longer representing the same
rock? Did you work on it like that or with a closer camera? I do feel like
nothing is wrong with what little I see, though ! I have faith in you ! :-)
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