"Bald Eagle" <cre### [at] netscape net> wrote:
> > "I couldn't resist trying it..."
>
> lol - well of course not. :D
And I couldn't resist implicitizing it.
I mussssst ... do..... the math..... yesss....
my Precious........!
And here is The One Elliptical Ring.
The gradient is only about 4.5 :)
However, you will notice that it doesn't render correctly when axis-aligned.
If I rotate it by 1 degree (0.5 isn't enough), then it becomes fully visible.
Do we smell a root-finding problem? Ugh.
Martijn does some interesting little tweaks that I haven't thought out
completely to fix holes and other artifacts:
https://www.youtube.com/watch?v=-adHIyjIYgk (14 min mark)
No idea if any of that is related to POV-Ray isosurface issues.
I think he might address some similar issues either earlier or in Part 2.
Anyway, I'm off to bed, but had to post this for Ricky.
Maybe tomorrow I will be able to better parameterize it.
Boo-Ya!
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