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"Robert McGregor" <rob### [at] mcgregorfineart com> wrote:
> Hi all, I was looking at the bathtub-in-desert scene that Trevor posted the
> other day and then I read the water code Thomas had posted and had to try it.
> Before I knew it I'd gone off on a tangent and ended up with these two dolphins
> swimming around in my own version of the water normal:
>
> #declare Bigripple =
> normal {
> waves 1
> frequency 6
> turbulence 0.8
> scale <0.5, 0.2, 0.2>*0.5
> translate -100*z
> rotate -30*y
> }
> #declare Smallripple =
> normal {
> ripples 1
> frequency 3
> turbulence 0.5
> scale <0.35, 0.25, 0.25>*0.2
> translate 100*z
> rotate -10*z
> }
>
> #declare RippleNorm =
> normal {
> average
> normal_map {
> [0.9 Bigripple]
> [0.8 Smallripple]
> }
> }
>
> #declare N_Ripples =
> normal {
> average
> normal_map {
> [1 RippleNorm scale 1]
> [1 RippleNorm scale 0.33]
> [1 RippleNorm scale 0.10]
> [0.5 RippleNorm scale 0.05]
> [0.25 granite 0.1 scale 0.01 ]
> [0.125 granite 0.05 scale 0.001 ]
> }
> }
>
> I also ended up averaging two HDR images for the environment map to get the
> coloration and mood I was after. I'd never tried that technique before (or even
> heard of it actually) but I found it to be very expressive, allowing me to
> easily mix & change tonal qualities.
>
> [Dolphin model from Poser 6, textures tweaked by me]
>
> Cheers,
> -Rob
It would be a good image for Greenpeace!
Poetic!
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