On 10/14/2026 3:03 PM, Tor Olav Kristensen wrote:
> Hi all
>
> A few years ago, I started creating both a 2D and a 3D Lindenmayer system.
>
> I have now resumed work on the 3D version of the system and am trying to
> find a good way to generate triangles and polygons.
>
I have the same conceptual problem in my solution to these.
I keep trying to model a proper mesh2 object for a complete surface and
I should probably just be happy enough to create four triangles to mimic
the conical or cylindrical shape of each segment and call it a day.
I also was doing my generation scripts in Python, but I'm trying to
figure out how to do them purely in SDL.
Uncle Josh
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