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On 2024-03-18 04:52 (-4), Mr wrote:
>
> Then, among other things, some of these will just as well be too obvious for
> some advanced user as you to have forgotten about, but still, and not saying
> features should be turned off, ...but may be investigated just in case...
>
> * Did you use importance sampling?
Yes, in the updated scene only.
> * Did you use *any* HDR image?
No.
> * Did you use *any* fresnel outside reflection block?
Yes, on the floor (both the 2021 scene and updated scene), the magenta
checks on the hand plane (both scenes), the wooden parts of the hand
plane (updated scene only), and the light bulbs (updated scene only).
> * Did you use conserve_energy for all reflective materials?
Yes, on non-metallic materials only, in both scenes.
> * Did you use albedo keyword?
For specular albedo, yes, in both scenes; for diffuse albedo, no.
> * Did you use some big light related macros like Lightsys or spectral?
No.
> * Did you use any distortion of camera such as a normal block?
No.
> * Did you use Newton thin film coating (iridescence)?
No.
> * Did you use double_illuminate?
No.
> * Did you use backside diffuse?
No.
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