POV-Ray : Newsgroups : povray.binaries.images : MistLand : Re: MistLand Server Time
22 Sep 2023 05:31:10 EDT (-0400)
  Re: MistLand  
From: Thomas de Groot
Date: 1 Sep 2023 02:54:20
Message: <64f18a9c$1@news.povray.org>
Op 31/08/2023 om 23:12 schreef Bald Eagle:
> It occurred to me that you might be able to do something like this with that
> vine-growing macro.  Have the "vines" grow along the terrain, and then translate
> all of the mesh vertices straight down to the bottom of the "vine" and thereby
> create a path of erosion.
> Maybe change some of the vine-growing rules to instead of being random, seek the
> lowest direction to "flow".

Hmm... worth a try indeed. Thanks for the suggestion!


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.