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On 2/6/23 01:33, Kenneth wrote:
> Two threads for the radiosity?
Not sure. Faint ding, ding in my empty skull - along the lines of my
having looked a little at this question in the past, but just getting
nothing clear.
In addition to any camera (or other) movement / change affecting a
frame's radiosity results - area_light jitter, photon jitter, crand (and
perhaps other options) introduce render to render changes too.
While reading your post I wondered if re-using radiosity samples would
result in more frame to frame stability. A while ago now we looked some
at radiosity sampling in animations IIRC.
On the screen changes being an issue. If we change the screen's finish
to { emission 0 ambient 1 }, would we get the bright screen without any
light contribution to radiosity? I don't know...?
Bill P.
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