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Le 2023-01-13 à 17:33, Samuel B. a écrit :
> Hi everyone,
>
> On the left is a noisy image produced with POV-Ray, and on the right is the same
> image, but denoised in Blender. It was super easy to set up.
>
> The scene was rendered in UberPOV using no_cache radiosity and a count of 1, and
> 8 blur_samples for the camera. No AA. (It rendered in only 14 seconds. The
> denoising in Blender took a little over a second.)
>
> Works nicely, eh? I don't know yet if it will handle media, transparent objects
> and other such things, but this initial result is promising!
>
> Sam
Look like a simple blur operation using a 3x3 block size.
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