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Op 22/02/2022 om 20:27 schreef Dave Blandston:
> Thomas de Groot <tho### [at] degroot org> wrote:
>> I truly appreciate your thoughts and efforts. To address your last
>> comment: I am increasingly convinced that trying at all costs to find
>> solutions, at the same time preserving the aspect of old scenes, is a
>> dead end. I would strongly be in favour of making those textures up to
>> date, whatever the costs. For older scenes, there still are the older
>> POV-Ray versions available if necessary.
>
>
> Agreed!
>
> Kind regards,
> Dave Blandston
>
Good. Most of the time, I avoid using the stock textures as-they-are.
They can be a basis for use in a scene, but only after extensive changes
at all levels. A bit frustrating I confess. Needless to say that this
applies too to my own older scenes/textures. :-)
--
Thomas
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