Le 2022-02-09 à 13:18, Bill Pragnell a écrit :
> I tweaked what I wanted to get a decent distribution of galleries vs buildings
> (galleries per unit volume is what I wanted!), and it's looking good.
> Interesting camera positions have been fruitful :)
> This sort of view has made me wonder about some edge cases that are now
> apparent; roofs tucked into crevices, weird overhangs etc. I don't think they're
> deal-breakers but it might be nice to tweak the placement a bit more. Ideally
> some supporting columns would be good when gaps on buildings are only one cell
> deep, but I'm not sure that would look right in all cases so some thought will
> be necessary.
> I thought about adding this image to the other thread, but I think it's dramatic
> enough to be a top-level post :D
About the roofs : When there is a roof adjacent to a wall, that woof
need to only slope away from that wall.
Also, there are many roofs making funnels. That's not advisable.
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