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Il 27/11/2021 17:53, Bill Pragnell ha scritto:
> Here's a few images from within the structure.
>
> I added a randomized camera to put the viewer on a random floor, and
spent some
> time detailing the various components so it stands up to closer
scrutiny. This
> also revealed a whole slew of placement bugs that didn't really show
up on the
> distant view. The rails, posts and corner posts are now predeclared
meshes, so
> parsing time has gone down and the memory footprint should be smaller.
>
> There's still some things I want to improve - there are some big gaps
at the end
> of the railings in some cases, I'd like to add some textures, and
possibly a
> couple more objects (e.g. planters). If I can maintain the momentum,
I'll also
> play with the environment and placement structure a bit...
>
> Bill
>
>
Wonderful!
Paolo
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