Il 20/09/2021 01:09, Samuel B. ha scritto:
> Here's an alum crystal.
> The face data (including HKL, distance and colors [not used]) were
> KrystalShaper and converted to an array-ready format thanks to a
couple of find
> & replace operations in notepad++. Because the data works with the cubic
> crystalline system, they were easily converted into plane normals and
> The planes were then used in an intersection object. 50 faces total. No
> light_sources are present in the scene; just reflections.
> (If anyone's wondering why I don't simply export POV-Ray files from
> KrystalShaper, it's because in the future I intend to have more
> options for certain faces.)
This image is poetic, Sam!
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