POV-Ray : Newsgroups : povray.binaries.images : Granites Intermezzo : Re: Granites Intermezzo - using crackle solid pattern Server Time
12 Jun 2021 19:38:40 EDT (-0400)
  Re: Granites Intermezzo - using crackle solid pattern  
From: Thomas de Groot
Date: 6 May 2021 04:39:41
Message: <6093ab4d$1@news.povray.org>
Op 5-5-2021 om 19:50 schreef Bald Eagle:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> I think this is a perfect alternative to all the preceding!
>>
>> The basic pigment_pattern used for the mineral grains as well as for the
>> mask controlling the size distribution through the rock, is crackle
>> solid.
> 
> That's working out just as nicely.
> IIRC, crackle solid has different "metrics" and you can get the adjacent cell
> effect like you're showing, but also a sort of pavers-and-mortar effect.
> 
I believe so, but I prefer not to use the pavers-and-mortar effect. Less 
natural feeling.

> These are all looking good, and it will be really nice if there's a way to mix /
> blend some of the different patterns and texture_maps, or even the same pattern
> at different scales.
> 
Indeed. Part of the work in progress. ;-)

-- 
Thomas


Post a reply to this message

Copyright 2003-2021 Persistence of Vision Raytracer Pty. Ltd.