POV-Ray : Newsgroups : povray.binaries.images : Accessible patio : Re: Accessible patio Server Time
21 May 2022 15:12:12 EDT (-0400)
  Re: Accessible patio  
From: Cousin Ricky
Date: 23 Nov 2020 17:25:36
Message: <5fbc36e0$1@news.povray.org>
On 2020-11-23 3:58 PM (-4), Mr wrote:
> Could you elaborate on the specific nature of the various kinds of models'
> handicaps ?  Did you achieve your changes the traditional (text editor) way? as
> a preparation to merge models from these other apps into the scene for testing ?

This is all text editor, with a bit of trig (for the railing) and a lot 
of head scratching to get the brick pattern the way I wanted it. 
(Notice the corners of non-assessible.jpg: there are no brick walls that 
look like that!)

Dealing with people, whether in computer graphics or in real life, is 
currently beyond my skill set, so I don't have any wheelchairs or models 
with disabilities.  (I keep telling myself I need to dive into Poser or 
MakeHuman along with Blender, but I'm forever having trouble finding 
round tuits, and those POVers who have them are just sitting on their 
stockpiles.)  My idea was to provide a ready-made setting for whatever 
object I am designing, whether it be a human, a coffee mug, a diamond 
ring, or whatever, so that I can view it from various aspects and under 
reasonable lighting conditions without having to construct an 
environment from scratch every time.  However, the project has taken on 
a life of its own.

One of my jobs back in the '90s and early '00s was building and 
maintaining the department website.  This was long before there was any 
such thing as an HTML editor that did not mangle your Web pages (I'm not 
sure such a tool exists even today), so I had to learn the ins and outs 
of HTML myself.  One thing that impressed me about HTML is that it was 
designed from the very start to accommodate disabilities, and I have 
always been mindful of this.  (This is serious stuff; see Bruce Lindsay 
Maguire v. Sydney Organising Committee for the Olympic Games.)

Of course, in a virtual universe, all it takes is the appropriate 
translate statement to place a wheelchair any place it needs to be, but 
as long as I'm putting so much effort into a mere foil, an accessible 
entrance way doesn't seem to be an insignificant detail.

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