POV-Ray : Newsgroups : povray.binaries.animations : Music "Acceleration" Test Server Time
14 May 2021 03:52:32 EDT (-0400)
  Music "Acceleration" Test (Message 1 to 1 of 1)  
From: Dave Blandston
Subject: Music "Acceleration" Test
Date: 21 Apr 2021 03:55:00
Message: <web.607fd91854a7f4ee79416a1f9334df62@news.povray.org>
Hey folks,

I tried to reproduce the "acceleration" effect using POV-Ray that's common in
music visualization software. In my opinion the attempt was successful and I
plan to use it in my current project.

https://youtu.be/Kpheiv1EM44

Sixty frames have to be rendered for every second of music so this three-minute
sample required 10,800 frames, which took several hours to render. Because of
the time limitation I'm going to stick with textures that animate well instead
of actual moving objects. If anyone has any ideas regarding good textures please
feel free to share them in a reply. The possibilities are obviously endless and
there's plenty of opportunity for creativity. Here's the simple one used in the
example video:

#local BlockColor = texture {
   pigment {
      #local Color0 = color <0.827, 0.481, 1.000>;
      #local Color1 = color <1.000, 0.506, 0.209>;
      granite
      warp {turbulence 1}
      color_map {
         [0 color Color0 * 1]
         [.18 color Color0 * .1]
         [1 color Color1 * 1.2]
      } //color_map
      scale <10, 10, 10>
   } //pigment
   finish {emission .9}
} //texture

Kind regards,
Dave Blandston


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