this refers to my original post at...
http://news.povray.org/povray.binaries.images/thread/%3Cweb.5b8c270739c4ac4a47873e10%40news.povray.org%3E/
Animation of five height_fields (and a sphere) differenced from a box object. A
concept test, with a changing height_field scale.
The 2nd part of the animation shows the unwanted 'outer cage' that had to be
differenced away as well.
From: Stephen
Subject: Re: city buildings as height_field faces-- animation
Date: 2 Sep 2018 15:26:52
Message: <5b8c397c$1@news.povray.org>
On 02/09/2018 19:27, Kenneth wrote:
> > this refers to my original post at...> >
http://news.povray.org/povray.binaries.images/thread/%3Cweb.5b8c270739c4ac4a47873e10%40news.povray.org%3E/> > Animation of five height_fields (and a sphere) differenced from a box object. A> concept test, with a changing height_field scale.> > The 2nd part of the animation shows the unwanted 'outer cage' that had to be> differenced away as well.>
Nice one. :)
Show off. ;)
--
Regards
Stephen
hi,
"Kenneth" <kdw### [at] gmailcom> wrote:
> Animation of five height_fields (and a sphere) differenced from a box object. A> concept test, with a changing height_field scale.
looks cool. reminds me a little of one of those wooden "burr" puzzles that have
been posted here in the past.
regards, jr.
From: Jörg "Yadgar" Bleimann
Subject: Re: city buildings as height_field faces-- animation
Date: 14 Feb 2019 10:06:29
Message: <5c6583f5$1@news.povray.org>
On 02.09.18 20:27, Kenneth wrote:
> > this refers to my original post at...> >
http://news.povray.org/povray.binaries.images/thread/%3Cweb.5b8c270739c4ac4a47873e10%40news.povray.org%3E/> > Animation of five height_fields (and a sphere) differenced from a box object. A> concept test, with a changing height_field scale.> > The 2nd part of the animation shows the unwanted 'outer cage' that had to be> differenced away as well.>
Superb!
May I convert this to Atari ST and Commodore 64 graphics modes and
re-publish it on my YouTube channel, of course crediting you? What about
your other animations?
See you in Khyberspace!
Yadgar