|
|
This is rendered in PovRay 3.6
The animation is completely calculated insight PovRay-script, using tag-data,
containing x,y and depth, orientation and fluking (up and down only), recorded 5
times a second.
EVERYTHING else (exclude the camera) has being calculated in PovRay.
The turning of the head comes from random values. I put it in the animation,
because different to other wales, beaked wales are able to turn their head.
have fun :)
Holger
Post a reply to this message
|
|