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Jamie Zawinski released a update to Daliclock and I had a really simple idea for
animating numerals that I thought I'd try and render. Turned out almost exactly
how I imagined.
Youtube link: http://www.youtube.com/v/aKOQXgh0OYg
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"Edouard" <pov### [at] edouardinfo> wrote:
> Jamie Zawinski released a update to Daliclock and I had a really simple idea for
> animating numerals that I thought I'd try and render. Turned out almost exactly
> how I imagined.
>
> Youtube link: http://www.youtube.com/v/aKOQXgh0OYg
Opps - try http://www.youtube.com/watch?v=aKOQXgh0OYg if that doesn't work.
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>> Youtube link: http://www.youtube.com/v/aKOQXgh0OYg
Very cool. Like GEB letters.
--
Darren New, San Diego CA, USA (PST)
Ada - the programming language trying to avoid
you literally shooting yourself in the foot.
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Nice one ;)
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On 30/05/2010 5:20 PM, Christian Froeschlin wrote:
> Nice one ;)
No! Nice one, two, three, four, five, six, seven, eight and nine. ;-)
--
Best Regards,
Stephen
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Amazing!!
The animation itself is very simple, but the idea is quite creative...
For me, Creativity^3*Work = Quality ;)
I can easily see how you did it...
I actually managed to reproduce the effect for any pair of extruded
numbers/letters/ploygons...
But I like the idea a lot.
Now I wonder...
What other 3d bodies can we get to follow this effect?
Other than extruded 2d shapes, and avoiding the obvious ones...
I'll see if I can make another animation out of this idea...
Some sort of shape where you can see different images depending on where does
one look at them. I could even try to find a way to colour the shapes in such a
way that an image is shown at a determinated angle... If you lend me the idea.
;)
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"MCC900" <nomail@nomail> wrote:
> Amazing!!
> The animation itself is very simple, but the idea is quite creative...
> For me, Creativity^3*Work = Quality ;)
> I can easily see how you did it...
> I actually managed to reproduce the effect for any pair of extruded
> numbers/letters/ploygons...
> But I like the idea a lot.
> Now I wonder...
> What other 3d bodies can we get to follow this effect?
> Other than extruded 2d shapes, and avoiding the obvious ones...
> I'll see if I can make another animation out of this idea...
> Some sort of shape where you can see different images depending on where does
> one look at them. I could even try to find a way to colour the shapes in such a
> way that an image is shown at a determinated angle... If you lend me the idea.
> ;)
Thanks :-)
I'd love to see any variations you do on the idea.
Cheers,
Edouard.
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