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Warp wrote:
> Kenneth wrote:
>> 800 X 600, about 16 seconds long. Compressed using the Xvid open-source codec.
>> (It had to be rather heavily compressed to fit here; sorry.)
>
> That's one of the best POV-Ray animations I have ever seen.
Aside from the hard work that went into the plane model (and its
texturing and the flame effects), some methods that aren't at all hard
helped things out.
* First, he shook the camera a bit. Part of the reason that a lot of
the animation work seen on this server is not all that interesting is
because the camera work makes it bland. A bit of randomness in the
camera really ups the level of realism.
* Second, any problems with the detail in the ground are solved by the
clouds, which make it hard to get a good look at the ground.
Admittedly, a real task force flying a combat mission would be flying
under the clouds (if over friendly territory) or over them (if over
enemy territory), and not flying *in* them...
It's an excellent piece of work.
Regards,
John
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John VanSickle wrote:
> Admittedly,
> a real task force flying a combat mission would be flying under the
> clouds (if over friendly territory) or over them (if over enemy
> territory), and not flying *in* them...
Although I note on further viewing that only the wounded craft is flying
in the clouds.
Regards,
John
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John VanSickle <evi### [at] hotmailcom> wrote:
> Second, any problems with the detail in the ground are solved by the
> clouds, which make it hard to get a good look at the ground.
> Admittedly, a real task force flying a combat mission would be flying
> under the clouds (if over friendly territory) or over them (if over
> enemy territory), and not flying *in* them...
>....
> Although I note on further viewing that only the wounded craft is flying
> in the clouds.
Thanks for all the nice comments. Yeah, I thought about this cloud thing for
quite awhile; honestly, it just looked more *interesting* for the main B-29 to
be flying within the clouds, passing through them. It also helped create a
'speedier' feeling in the scene--the clouds are really the only visual clue as
to speed. (Well, the contrails too--but they end up being hidden to a fair
degree.) And I did purposely put the other two bombers up above the clouds, for
the reasons you mentioned. It's just that the disabled bomber is having a hard
time maintaining altitude. ;-) In the final analysis, though, it was all done
to get a more-or-less balanced visual composition; reality took a back seat.
Ken
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Amazing technique.
Your plane however is missing the Sally Jupiter logo on it. :(
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"Kenneth" <kdw### [at] earthlinknet> wrote:
> 800 X 600, about 16 seconds long. Compressed using the Xvid open-source codec.
> (It had to be rather heavily compressed to fit here; sorry.)
>
> I posted some notes (and a still image) over at p.b.images ("Limping Back
> Home"); please post any comments there. Thanks!
>
> I hope you enjoy it!
>
> Ken
Wow!
The same comment as above,
the best POV animation I never seen.
Used to see only some cubes and checkers reflection.
Have you somewhere a step by step to follow
how you worked and your setup.
Is the scene completely modeled
within POV?
Again, nice work.
;)
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