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From: H E  Day
Subject: Cinematic-Quality explosion (made with PovRay!)
Date: 13 Feb 2000 17:05:47
Message: <38A729B3.EF1E00F2@fci.net>
I did it. Yes indeed.  Here is a demo animation of the real explosion!
I (and everyone else) had been looking at the problem of a realistic
explosion in the wrong way.  Media requires massive amounts of rendering
time.  Do I use media in this? Not a single bit.  It's one isosurface!
(I knew they were good for something ;)  So warm your hands by it's fire
and let me know how it looks to you!

By the way, a preliminary source is available at p.b.s-f!
--
H.E. Day


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Attachments:
Download 'realexplosion.avi.dat' (113 KB)

From: TonyB
Subject: Re: Cinematic-Quality explosion (made with PovRay!)
Date: 13 Feb 2000 18:48:52
Message: <38a742e4@news.povray.org>
>So warm your hands by it's fire
>and let me know how it looks to you!

It looks OK. A nice big still would probably be better.


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From: Greg M  Johnson
Subject: Re: Cinematic-Quality explosion (made with PovRay!)
Date: 14 Feb 2000 11:25:07
Message: <38A82B81.CED515CC@my-dejanews.com>
At this resolution, it almost appears as though only a pigment change is
going on........

TonyB wrote:

> >So warm your hands by it's fire
> >and let me know how it looks to you!
>
> It looks OK. A nice big still would probably be better.


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From: Josh English
Subject: Re: Cinematic-Quality explosion (made with PovRay!)
Date: 14 Feb 2000 11:36:14
Message: <38A82F28.5BCCBD1E@spiritone.com>
It reminds me ofthe Tie Fighters exploding in Star Wars. Nicely done.

"H.E. Day" wrote:

> I did it. Yes indeed.  Here is a demo animation of the real explosion!
> I (and everyone else) had been looking at the problem of a realistic
> explosion in the wrong way.  Media requires massive amounts of rendering
> time.  Do I use media in this? Not a single bit.  It's one isosurface!
> (I knew they were good for something ;)  So warm your hands by it's fire
> and let me know how it looks to you!
>
> By the way, a preliminary source is available at p.b.s-f!
> --
> H.E. Day
>
>   ------------------------------------------------------------------------
>                         Name: realexplosion.AVI
>    realexplosion.AVI    Type: MPLAYER2 File (video/avi)
>                     Encoding: base64

--
Josh English
eng### [at] spiritonecom
"May your hopes, dreams, and plans not be destroyed by a few zeros."


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From: David Parrott
Subject: Re: Cinematic-Quality explosion (made with PovRay!)
Date: 14 Feb 2000 13:48:03
Message: <Sb5RrCA0p1p4Iw6L@quayles1.demon.co.uk>
In article <38A729B3.EF1E00F2@fci.net>, H.E. Day <hed### [at] fcinet> writes
>I did it. Yes indeed.  Here is a demo animation of the real explosion!
>I (and everyone else) had been looking at the problem of a realistic
>explosion in the wrong way.  Media requires massive amounts of rendering
>time.  Do I use media in this? Not a single bit.  It's one isosurface!
>(I knew they were good for something ;)  So warm your hands by it's fire
>and let me know how it looks to you!
>
>By the way, a preliminary source is available at p.b.s-f!
>--
>H.E. Day
>
>
>[ A MIME video / avi part was included here. ]
>
I have never got hold of or used MegaPOV or the Superpatch so I know
precisely nothing about isosurfaces. However I do know a good animation
when I see one and when I saw the my jaw dropped. all I can say is
WOW!!! Absolutely amazing, just because of this I am now going to get
your source and MegaPOV!
-- 
  David Parrott    E-mail: xam### [at] quayles1demoncouk
                      ICQ: 13313977
                  Website: On it's way


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From: Bouf
Subject: Re: Cinematic-Quality explosion (made with PovRay!)
Date: 15 Feb 2000 02:48:06
Message: <38A90834.254A8B1D@nanterre.marelli.fr>
Very promising technique.

Bravo !

Bouf.


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From: Jetlag
Subject: Re: Cinematic-Quality explosion (made with PovRay!)
Date: 23 Feb 2000 05:51:24
Message: <38b3bbac@news.povray.org>
I would like to see it.

> I rendered 100 frames at 320x240 with cmpeg if anyone is interested, I
will
> gladly post it, with HE's permission.


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From: Mermster
Subject: Re: Cinematic-Quality explosion (made with PovRay!)
Date: 4 May 2005 22:50:01
Message: <web.427989ce9f623c4d3142913b0@news.povray.org>
"H.E. Day" <hed### [at] fcinet> wrote:
> I did it. Yes indeed.  Here is a demo animation of the real explosion!
> I (and everyone else) had been looking at the problem of a realistic
> explosion in the wrong way.  Media requires massive amounts of rendering
> time.  Do I use media in this? Not a single bit.  It's one isosurface!
> (I knew they were good for something ;)  So warm your hands by it's fire
> and let me know how it looks to you!
>
> By the way, a preliminary source is available at p.b.s-f!
> --
> H.E. Day

What and where is this "p.b.s-f" I keep hearing about?  I would really like
to look at your explosion source file, but can't find it.  Can anyone
clarify?


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From: JWV
Subject: Re: Cinematic-Quality explosion (made with PovRay!)
Date: 5 May 2005 02:51:12
Message: <4279c260$1@news.povray.org>
It's povray.binaries.scene-files

Just like p.b.i stands for povray.binaries.images, p.b.a. stands for
povray.binaries.animations etc.

Greetings,

JWV


"Mermster" <mer### [at] gmailcom> wrote in message
news:web.427989ce9f623c4d3142913b0@news.povray.org...
> "H.E. Day" <hed### [at] fcinet> wrote:
> > I did it. Yes indeed.  Here is a demo animation of the real explosion!
> > I (and everyone else) had been looking at the problem of a realistic
> > explosion in the wrong way.  Media requires massive amounts of rendering
> > time.  Do I use media in this? Not a single bit.  It's one isosurface!
> > (I knew they were good for something ;)  So warm your hands by it's fire
> > and let me know how it looks to you!
> >
> > By the way, a preliminary source is available at p.b.s-f!
> > --
> > H.E. Day
>
> What and where is this "p.b.s-f" I keep hearing about?  I would really
like
> to look at your explosion source file, but can't find it.  Can anyone
> clarify?
>


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From: Mermster
Subject: Re: Cinematic-Quality explosion (made with PovRay!)
Date: 5 May 2005 11:05:01
Message: <web.427a35909f623c4d201d42bb0@news.povray.org>
"H.E. Day" <hed### [at] fcinet> wrote:
> I did it. Yes indeed.  Here is a demo animation of the real explosion!
> I (and everyone else) had been looking at the problem of a realistic
> explosion in the wrong way.  Media requires massive amounts of rendering
> time.  Do I use media in this? Not a single bit.  It's one isosurface!
> (I knew they were good for something ;)  So warm your hands by it's fire
> and let me know how it looks to you!
>
> By the way, a preliminary source is available at p.b.s-f!
> --
> H.E. Day

What is pbsf?  Where do I find it?


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