POV-Ray : Newsgroups : povray.binaries.animations : One more morph (8 sec ~ 2.1Mb DivX 5.0) Server Time
2 Nov 2024 11:25:57 EDT (-0400)
  One more morph (8 sec ~ 2.1Mb DivX 5.0) (Message 1 to 3 of 3)  
From: Gleb
Subject: One more morph (8 sec ~ 2.1Mb DivX 5.0)
Date: 21 Mar 2002 13:58:41
Message: <3c9a2d61$1@news.povray.org>
One more morph is temporarily at
http://freelocus.com/ani/cbox8.avi

Any comments/advices are welcome

Gleb

P.S. Still image(the old one) is at
http://freelocus.com/cbox8s.html


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From:
Subject: Re: One more morph (8 sec ~ 2.1Mb DivX 5.0)
Date: 22 Mar 2002 04:20:29
Message: <mjtl9us6256hj4q9ljsi8n1o3t65c3nloj@4ax.com>
On Thu, 21 Mar 2002 18:58:41 -0000, "Gleb" <gk1### [at] sotonacuk> wrote:
> One more morph is temporarily at
> http://freelocus.com/ani/cbox8.avi
> Any comments/advices are welcome

Interesting. Is this the same technic I've used for morphing letters or just
animating parameters of your macros ? Definetly IMP should start around "The
Terminator 4" ;-)

ABX


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From: Gleb
Subject: Re: One more morph (8 sec ~ 2.1Mb DivX 5.0)
Date: 22 Mar 2002 09:58:15
Message: <3c9b4687$1@news.povray.org>
"W?odzimierz ABX Skiba" <abx### [at] babilonorg> wrote in message
news:mjtl9us6256hj4q9ljsi8n1o3t65c3nloj@4ax.com...

> Interesting.
Thank you!

>Is this the same technic I've used for morphing letters or just
> animating parameters of your macros ?

Just simple point by point.linear interpolation between the two objects.
I haven't tried the cosine interpolation.

>Definetly IMP should start around "The Terminator 4" ;-)
:)

It would be interesting to animate the whole scenes morphing,
e.g. one kind of a car on one kind of road turns smoothly to be the other
car on the other road, etc, etc.

Cheers.

Gleb


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