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For Kaeru Gaman
Kaeru for what you wanted put a clock statement in the color_map
position
#declare Radial_Texture =
texture {
pigment {
radial
color_map {
[0 rgbft <0,0.7,0,0,0>]
[0.074 rgbft <0,0.7,0,0,0>]
[0.21 rgbft <0.889,0.889,0.889,0,0.889>]
[0.242 rgbft <1,1,1,0,1>]
[1 rgbft <1,1,1,0,1>]
}
}
}
Regards
Stephen
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Post a reply to this message
Attachments:
Download 'Disc020001.mpg' (373 KB)
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From: Data Banks
Subject: Re: Rotating Disc segment - Disc020001.mpg (0/1)
Date: 17 Sep 2006 00:32:04
Message: <450ccfc4@news.povray.org>
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Looks like the scan-line for a radar screen :)
"Stephen" <mcavoysATaolDOTcom@> wrote in message
news:m721g2h6hsoln0qb8lvmtpu4n7t0h8v78f@4ax.com...
> For Kaeru Gaman
>
> Kaeru for what you wanted put a clock statement in the color_map
> position
>
> #declare Radial_Texture =
> texture {
> pigment {
> radial
> color_map {
> [0 rgbft <0,0.7,0,0,0>]
> [0.074 rgbft <0,0.7,0,0,0>]
> [0.21 rgbft <0.889,0.889,0.889,0,0.889>]
> [0.242 rgbft <1,1,1,0,1>]
> [1 rgbft <1,1,1,0,1>]
> }
> }
> }
>
> Regards
> Stephen
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On Sun, 17 Sep 2006 13:54:48 +0930, "Data Banks"
<da_### [at] ihugcomau> wrote:
>Looks like the scan-line for a radar screen :)
It does, doesn't it.
Regards
Stephen
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From: Data Banks
Subject: Re: Rotating Disc segment - Disc020001.mpg (0/1)
Date: 17 Sep 2006 06:12:17
Message: <450d1f81@news.povray.org>
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"Stephen" <mcavoysATaolDOTcom@> wrote in message
news:o52qg25th65upimi8og9sq92q7niatafgs@4ax.com...
> On Sun, 17 Sep 2006 13:54:48 +0930, "Data Banks"
> <da_### [at] ihugcomau> wrote:
>
>>Looks like the scan-line for a radar screen :)
>
> It does, doesn't it.
>
> Regards
> Stephen
I take it that's what you were aiming for, then? (I haven't had a chance to
read every post on the server yet)
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On Sun, 17 Sep 2006 19:02:22 +0930, "Data Banks"
<da_### [at] ihugcomau> wrote:
>I take it that's what you were aiming for, then? (I haven't had a chance to
>read every post on the server yet)
>
No I was illustrating an alternative method of showing a clock type
object. The original thread is in p.g (povray.general) called "Slice
in a Sphere". For a radar sweep you would need to narrow the opaque
section of the colour map and maybe change the colour to filter = 1.
As you would want the targets to be highlighted when the beam passes
over them.
There are an awful lot of posts going back a long time.
Regards
Stephen
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From: Data Banks
Subject: Re: Rotating Disc segment - Disc020001.mpg (0/1)
Date: 17 Sep 2006 07:11:14
Message: <450d2d52@news.povray.org>
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"Stephen" <mcavoysATaolDOTcom@> wrote in message
news:co8qg291uf0bt38r07qjo3qd1ee6mcgqn9@4ax.com...
> On Sun, 17 Sep 2006 19:02:22 +0930, "Data Banks"
> <da_### [at] ihugcomau> wrote:
>
>>I take it that's what you were aiming for, then? (I haven't had a chance
>>to
>>read every post on the server yet)
>>
> No I was illustrating an alternative method of showing a clock type
> object. The original thread is in p.g (povray.general) called "Slice
> in a Sphere". For a radar sweep you would need to narrow the opaque
> section of the colour map and maybe change the colour to filter = 1.
> As you would want the targets to be highlighted when the beam passes
> over them.
Ah. Well, it would also make a good radar screen :) One of those "Hey, it
does something else, too!" results :)
> There are an awful lot of posts going back a long time.
>
Yep, even some way back when I first played with with beziers exported from
Moray many years ago. And then sadly ran out of time to do much more :(
> Regards
> Stephen
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