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This is an animation I am quite satisfied with. The quality is a bit poor,
but I had to keep the size down. Its only a planar map with emitting
crackle-media filled in inside a box. Used megapovs function-feature to
displace the media inside the box with periodic functions (duh...). I was
originally trying to make some kind of fire, but this ain't so bad,
either...
Many thanks to TonyB for his tips on emitting media!
[Media is lovely, but the render time is awful. I just used plain "method 3"
here. Anyone got ideas on how to optimize that?]
Simen.
Post a reply to this message
Attachments:
Download 'mediainabox.m1v.mpg' (430 KB)
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On Sat, 29 Apr 2000 20:25:09 +0200, "Simen Kvaal"
<sim### [at] studentmatnatuiono> wrote:
>This is an animation I am quite satisfied with. The quality is a bit poor,
>but I had to keep the size down. Its only a planar map with emitting
>crackle-media filled in inside a box. Used megapovs function-feature to
>displace the media inside the box with periodic functions (duh...). I was
>originally trying to make some kind of fire, but this ain't so bad,
>either...
Woohoo, crackle media, don't I just love it!!! Cool, man!
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG e-mail : pet### [at] tagpovrayorg
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Hey, that looks like water with bubbles on top. Cool!
>Many thanks to TonyB for his tips on emitting media!
What tips?
Post a reply to this message
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>Hey, that looks like water with bubbles on top. Cool!
Erm.. Really? Are you referring to the waving motion or .... _what_?
>>Many thanks to TonyB for his tips on emitting media!
>
>What tips?
In p.b.i. I asked how you made MediaGames2, and you answered a lot of stuff
I didn't understand at once but after a while... See...
Simen.
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"Simen Kvaal" <sim### [at] studentmatnatuiono> wrote in message
news:390b298f@news.povray.org...
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| [Media is lovely, but the render time is awful. I just used plain "method 3"
| here. Anyone got ideas on how to optimize that?]
Yeah, just use method 2 instead :-)
Very neat animation. The bubbles comment made me realize that it does
look like foam on top of water. Only have to consider this a cubical section
out of a larger "ocean" or some such thing.
Bob
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>Erm.. Really? Are you referring to the waving motion or .... _what_?
Yes, the wavy motion gives it a liquid look.
>In p.b.i. I asked how you made MediaGames2, and you answered a lot of stuff
>I didn't understand at once but after a while... See...
Oh, I was in a hurry. That was just a quick summary. I really should put out
the source code. I'm working on MediaGames 3: Fire and Ice. I'll put both
out then.
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It looks like the inside of someone's brain.
A bunch of nerve cells floating in water.
Simen Kvaal wrote:
>
> This is an animation I am quite satisfied with. The quality is a bit poor,
> but I had to keep the size down. Its only a planar map with emitting
> crackle-media filled in inside a box. Used megapovs function-feature to
> displace the media inside the box with periodic functions (duh...). I was
> originally trying to make some kind of fire, but this ain't so bad,
> either...
>
> Many thanks to TonyB for his tips on emitting media!
>
> [Media is lovely, but the render time is awful. I just used plain "method 3"
> here. Anyone got ideas on how to optimize that?]
>
> Simen.
>
> Name: mediainabox.m1v
> mediainabox.m1v Type: MPLAYER2 File (video/mpeg)
> Encoding: x-uuencode
Post a reply to this message
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