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Another test using Rune's particle system.
Environment was taken from Alex Kluchikov's meta-superellipsoid.
Also fiddled around with 3 point lights.
One can see a few particles defying the laws of physics...
Does anyone have a "particle system" where particles
interact with each other?
--
Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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Attachments:
Download 'Draino3_02.m1v.mpg' (774 KB)
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I hope you have a mercury spill kit :-}
Regards
Stephen
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S McAvoy <mca### [at] aolcom> wrote in
news:sdf7lvkegfm0jim1kk6tgf5gcnjlcd8aav@4ax.com:
> I hope you have a mercury spill kit :-}
No
I had to look that one up, I didn't know there was such a thing.
--
Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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On 1 Sep 2003 19:44:47 -0400, Marc Champagne <marcch.AT.videotron.DOT.ca> wrote:
>S McAvoy <mca### [at] aolcom> wrote in
>news:sdf7lvkegfm0jim1kk6tgf5gcnjlcd8aav@4ax.com:
>
>> I hope you have a mercury spill kit :-}
>
>No
>
>I had to look that one up, I didn't know there was such a thing.
Yes, nasty stuff mercury, gets everywhere.
Regards
Stephen
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Marc Champagne <marcch.AT.videotron.DOT.ca> wrote in
news:Xns### [at] 204213191226:
> Another test using Rune's particle system.
> [...]
Nice, And I like the clear tube and the lighting on it.
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From: Florian Brucker
Subject: Re: More particle Tests (2) 774k .M1V - 1 attachment (1/2)
Date: 3 Sep 2003 18:00:03
Message: <3f566463@news.povray.org>
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Hi Marc!
> Does anyone have a "particle system" where particles
> interact with each other?
How about SimPOV? It's included in the current MegaPOV-version and
supports particle-particle-interaction.
HTH,
Florian
--
//=================[web: http://www.torfbold.com]==================\\
#local a=-5;#while(a<5)sphere{<sin(a*pi)*5a*10pow(a,5)*.01>sin(a*a*a*
.1)+1pigment{rgb 9*z}}#local a=a+.01;#end camera{look_at-y*10location
<8,-3,-8>*10}// [www.povray.org] [www.imp.org] [www.irtc.org]
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Florian Brucker <tor### [at] torfboldcom> wrote in
news:3f566463@news.povray.org:
> Hi Marc!
>> Does anyone have a "particle system" where particles
>> interact with each other?
> How about SimPOV? It's included in the current MegaPOV-version and
> supports particle-particle-interaction.
Hi Florian,
I will look into this SimPOV thing as I don't really know what it is,
as for MegaPOV, I only have 1/2 a life-time left (if I'm lucky that is)
to master regular POV :)
Thanks
--
Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
Post a reply to this message
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