> i have my light source coming from somewhere at y=-10 and in the y=0 area i
> have some objects and a fog. now i want that you can see the light-rays from
> the source in the fog. how can i do that?
Use media. Specifically a scattering media.
Oh, and this question would really have been netter off in
povray.general.
Bye for now,
Jamie.
Post a reply to this message
|