See : ?: real area lights [20.6kb] in p.b.i.
I wanted to see what it would look like if I moved the camera around
throught the (very) basic scene. It took about 50 minutes to render (I
didn't think to keep count) at this postage stamp size, but doesn't look
too bad.
Bye for now,
Jamie.
From: Bill DeWitt
Subject: Re: Lots of point lights. - light_area.avi [1/1]
Date: 11 Dec 2001 16:28:20
Message: <3c167a74@news.povray.org>
"Jamie Davison" <jam### [at] ntlworldcom> wrote in message
news:MPG.1680818d7c70d6a2989a77@news.povray.org...
> See : ?: real area lights [20.6kb] in p.b.i.>> I wanted to see what it would look like if I moved the camera around> throught the (very) basic scene. It took about 50 minutes to render (I> didn't think to keep count) at this postage stamp size, but doesn't look> too bad.
Ooo... seasick...
But at least yours did what you wanted it to do...
> > See : ?: real area lights [20.6kb] in p.b.i.> >> > I wanted to see what it would look like if I moved the camera around> > throught the (very) basic scene. It took about 50 minutes to render (I> > didn't think to keep count) at this postage stamp size, but doesn't look> > too bad.> > Ooo... seasick...
Strange, I have no problems, but then again I don't get seasick in force
9 weather...
> But at least yours did what you wanted it to do...
What happened to yours?
Bye for now,
Jamie.