  | 
  | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
Whilst waiting for the Blender Pov Exporter team to fix a bug with the 
Boids particle system exporting. Here is a Blender internal render. Not 
the best quality to keep the size under 5 Meg
Coming soon a render using PovRay.
[No pressure mr ;-)]
-- 
Regards
     Stephen
 Post a reply to this message 
 
Attachments: 
Download 'boids_20001-0500.mp4.mpg' (4749 KB)
 
  
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
On 14-3-2018 15:28, Stephen wrote:
> Whilst waiting for the Blender Pov Exporter team to fix a bug with the 
> Boids particle system exporting. Here is a Blender internal render. Not 
> the best quality to keep the size under 5 Meg
> Coming soon a render using PovRay.
> 
> [No pressure mr ;-)]
> 
Nice! Now, a /little/ pressure would not be misplaced, hmmm?
-- 
Thomas
 
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
On 15/03/2018 08:08, Thomas de Groot wrote:
> On 14-3-2018 15:28, Stephen wrote:
>> Whilst waiting for the Blender Pov Exporter team to fix a bug with the 
>> Boids particle system exporting. Here is a Blender internal render. 
>> Not the best quality to keep the size under 5 Meg
>> Coming soon a render using PovRay.
>>
>> [No pressure mr ;-)]
>>
> 
> Nice! Now, a /little/ pressure would not be misplaced, hmmm?
> 
They are fun to play with.
-- 
Regards
     Stephen
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
On 15-3-2018 10:10, Stephen wrote:
> On 15/03/2018 08:08, Thomas de Groot wrote:
>> On 14-3-2018 15:28, Stephen wrote:
>>> Whilst waiting for the Blender Pov Exporter team to fix a bug with 
>>> the Boids particle system exporting. Here is a Blender internal 
>>> render. Not the best quality to keep the size under 5 Meg
>>> Coming soon a render using PovRay.
>>>
>>> [No pressure mr ;-)]
>>>
>>
>> Nice! Now, a /little/ pressure would not be misplaced, hmmm?
>>
> 
> They are fun to play with.
> 
/That/ I can understand! One day I shall have to dive headlong into 
Blender...
-- 
Thomas
 
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
Stephen <mca### [at] aol com> wrote:
> Whilst waiting for the Blender Pov Exporter team to fix a bug with the
> Boids particle system exporting. Here is a Blender internal render. Not
> the best quality to keep the size under 5 Meg
> Coming soon a render using PovRay.
>
> [No pressure mr ;-)]
>
> --
>
> Regards
>      Stephen
Interesting
 
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
On 25/06/2018 07:35, And wrote:
> Stephen <mca### [at] aol com> wrote:
>> Whilst waiting for the Blender Pov Exporter team to fix a bug with the
>> Boids particle system exporting. Here is a Blender internal render. Not
>> the best quality to keep the size under 5 Meg
>> Coming soon a render using PovRay.
>>
>> [No pressure mr ;-)]
>>
>> --
>>
>> Regards
>>       Stephen
> 
> 
> Interesting
> 
Yes, the Bullet physics engine is fun to play with. I think that is what 
Blender uses.
Here is a one I did before the last American Election.
https://www.youtube.com/watch?v=g2fC1QSEQfM
-- 
Regards
     Stephen
 
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
Stephen <mca### [at] aol com> wrote:
> On 25/06/2018 07:35, And wrote:
> > Stephen <mca### [at] aol com> wrote:
> >> Whilst waiting for the Blender Pov Exporter team to fix a bug with the
> >> Boids particle system exporting. Here is a Blender internal render. Not
> >> the best quality to keep the size under 5 Meg
> >> Coming soon a render using PovRay.
> >>
> >> [No pressure mr ;-)]
> >>
> >> --
> >>
> >> Regards
> >>       Stephen
> >
> >
> > Interesting
> >
>
> Yes, the Bullet physics engine is fun to play with. I think that is what
> Blender uses.
> Here is a one I did before the last American Election.
>
> https://www.youtube.com/watch?v=g2fC1QSEQfM
>
> --
>
> Regards
>      Stephen
Hmm, I have seen much such building blocks animation, yours is not so
attractive, but the Boids one is very good.
 
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
On 25/06/2018 11:15, And wrote:
> Stephen <mca### [at] aol com> wrote:
>> On 25/06/2018 07:35, And wrote:
>>>
>>>
>>> Interesting
>>>
>>
>> Yes, the Bullet physics engine is fun to play with. I think that is what
>> Blender uses.
>> Here is a one I did before the last American Election.
>>
>> https://www.youtube.com/watch?v=g2fC1QSEQfM
>>
>> --
>>
>> Regards
>>       Stephen
> 
> 
> Hmm, I have seen much such building blocks animation, yours is not so
> attractive, 
True, I was seeing what it/I could do in an interlude.
> 
>but the Boids one is very good.
> 
I did not get it to do what I wanted to do :-(
I hoped that I could release all the boids from a mesh head together, 
get them to fly around. Then reverse the video.
-- 
Regards
     Stephen
 
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
Stephen <mca### [at] aol com> wrote:
> On 25/06/2018 11:15, And wrote:
> > Stephen <mca### [at] aol com> wrote:
> >> On 25/06/2018 07:35, And wrote:
>
> >>>
> >>>
> >>> Interesting
> >>>
> >>
> >> Yes, the Bullet physics engine is fun to play with. I think that is what
> >> Blender uses.
> >> Here is a one I did before the last American Election.
> >>
> >> https://www.youtube.com/watch?v=g2fC1QSEQfM
> >>
> >> --
> >>
> >> Regards
> >>       Stephen
> >
> >
> > Hmm, I have seen much such building blocks animation, yours is not so
> > attractive,
>
> True, I was seeing what it/I could do in an interlude.
>
>
> >
>
> >but the Boids one is very good.
> >
>
> I did not get it to do what I wanted to do :-(
> I hoped that I could release all the boids from a mesh head together,
> get them to fly around. Then reverse the video.
>
Oh, just do it?
>
> --
>
> Regards
>      Stephen
 
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
On 25/06/2018 14:28, And wrote:
>> I did not get it to do what I wanted to do:-(
>> I hoped that I could release all the boids from a mesh head together,
>> get them to fly around. Then reverse the video.
>>
> Oh, just do it?
Like quite a few of my projects. My imagination has more resources than 
my machine. :-(
-- 
Regards
     Stephen
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   |