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I replaced all the rands controlling the scene I posted in p.b.i with
smoothly varying noise values, so that I could make this bizarre animation.
Looks v strange :)
--
Tek
http://evilsuperbrain.com
Post a reply to this message
Attachments:
Download 'rand100.m1v.mpg' (689 KB)
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Glass that's alive. Hadn't thought of those other renders you posted as
being animatible at all, probably because they looked so right as a kind of
modern sculpture statue. If it grew at the same time maybe this could be
some kind of bacteria or microbe.
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Mummy... I feel ill...
That is one seriously mentalistic animation! LOL.
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And now, the special extended directors cut, with photons and anti-aliasing:
http://evilsuperbrain.com/gallery/misc/index.php?movie=randmin
--
Tek
http://evilsuperbrain.com
"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:441d05ef@news.povray.org...
>I replaced all the rands controlling the scene I posted in p.b.i with
>smoothly varying noise values, so that I could make this bizarre animation.
>Looks v strange :)
>
> --
> Tek
> http://evilsuperbrain.com
>
>
>
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I could probably join Orchid in a motion sickness pill if I watched that too
long.
Got to ask this: how are you doing the camera location? Is it only circling
while rising and falling at the same time, or is there a more complicated
path being used? Not easy to follow because I'm not sure if the lights are
stationary.
Well, forget answering that. Have seen you have the pov file there, too.
Stationary camera and everything else moving might explain the amusement
park ride feel. :)
--
Bob H www.3digitaleyes.com
http://3digitaleyes.com/imagery/
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"Bob Hughes" <omniverse@charter%net> wrote in message
news:441de6ed@news.povray.org...
> Well, forget answering that. Have seen you have the pov file there, too.
> Stationary camera and everything else moving might explain the amusement
> park ride feel. :)
Yup. Actually I was surprised by how convincing the camera "motion" is, I
thought animating it might give away the fact that everything else is
moving, but I guess our brains are just wired to judge everything relative
to a ground plane.
--
Tek
http://evilsuperbrain.com
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Tek wrote:
> I replaced all the rands controlling the scene I posted in p.b.i with
> smoothly varying noise values, so that I could make this bizarre animation.
> Looks v strange :)
>
Inspiring... I almost want to do a me-too. In fact... I'm playing with a
me-too, right now.
Cool. maybe if I can encode it I'll pop it up here.
--
~Mike
Things! Billions of them!
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