POV-Ray : Newsgroups : povray.binaries.animations : WIP - Elevator Server Time
23 Dec 2024 09:47:08 EST (-0500)
  WIP - Elevator (Message 1 to 3 of 3)  
From: Eric Freeman
Subject: WIP - Elevator
Date: 15 Jul 2005 00:27:18
Message: <42d73b26$1@news.povray.org>
Hey all,

I haven't made much progress on my Myst game rip-off elevator (life keeps 
getting in the way), but here's the latest.  Not many changes... still 
trying to come up with some funky, complicated mechanisms.  Originally made 
as a test scene to be done completely with Moray, I'm rewriting it from the 
ground up in pure, unadulterated, typed-in-the-editor-by-hand, POV.

http://myweb.cableone.net/VALSOK/big_elev_02.wmv

File size 974kb

Eric


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From: Nicolas Alvarez
Subject: Re: WIP - Elevator
Date: 19 Jul 2005 22:40:15
Message: <42ddb98f@news.povray.org>
Nice animation! It's cool that you can't see the top of the elevator 
directly, only in reflections. How much time did it take to make and render?

In your next animation it would be cool to see it stopping and opening the 
door.


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From: Eric Freeman
Subject: Re: WIP - Elevator
Date: 22 Jul 2005 00:16:53
Message: <42e07335@news.povray.org>
"Nicolas Alvarez" <nic### [at] gmailbestwebmailcom> wrote in message 
news:42ddb98f@news.povray.org...
> Nice animation! It's cool that you can't see the top of the elevator 
> directly, only in reflections. How much time did it take to make and 
> render?
>
> In your next animation it would be cool to see it stopping and opening the 
> door.

Render time was about three hours for 120 or so frames to make the 
animations.  I've been working on the project on and off (mostly off) for 
months.  I was making it in Moray, but have decided to re-do it by hand, and 
that's added to the time it's taking.  Still working on mechanisms for the 
door opening and some type of protection to keep people from falling down 
the hole when there's no elevator there.

Eric


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