POV-Ray : Newsgroups : povray.binaries.animations : Ship Opening better Server Time
1 Nov 2024 05:23:52 EDT (-0400)
  Ship Opening better (Message 1 to 7 of 7)  
From: m1j
Subject: Ship Opening better
Date: 30 Nov 2004 22:07:32
Message: <41ad3574$1@news.povray.org>
This one is divx5 so i hope it is viewable.

www.redmuddesign.com/Comp1_2.avi

I have a lot of ships built. This one is the most detailed at the moment. I
will render a parking lot soon to show to everyone.
If i feel energetic i will do a used ship lot with signs and everything.

Well wait a moment i could do that for the povcomp!?
We see how much energy I have for that.


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From: Steven Pigeon
Subject: Re: Ship Opening better
Date: 1 Dec 2004 00:24:46
Message: <41ad559e$1@news.povray.org>
Nice!!!

-- 
Steven Pigeon, Ph. D.
ste### [at] stevenpigeoncom
ste### [at] videotronca
"m1j" <m1j### [at] coxnet> wrote in message news:41ad3574$1@news.povray.org...
> This one is divx5 so i hope it is viewable.
>
> www.redmuddesign.com/Comp1_2.avi
>
> I have a lot of ships built. This one is the most detailed at the moment. 
> I
> will render a parking lot soon to show to everyone.
> If i feel energetic i will do a used ship lot with signs and everything.
>
> Well wait a moment i could do that for the povcomp!?
> We see how much energy I have for that.
>
>
>
>
>


Post a reply to this message

From: Matt Burns
Subject: Re: Ship Opening better
Date: 1 Dec 2004 03:31:39
Message: <41ad816b$1@news.povray.org>
Hi:

Excellent modelling and HDRI lighting.
It would be nice to install a canopy lifting jack in the hinge area. The 
whole canopy seems to be quite heavy and such jack would add to otherwise 
convincing scene.

Matt


"m1j" <m1j### [at] coxnet> has written in the message 
news:41ad3574$1@news.povray.org...
> This one is divx5 so i hope it is viewable.
>
> www.redmuddesign.com/Comp1_2.avi
>
> I have a lot of ships built. This one is the most detailed at the moment. 
> I
> will render a parking lot soon to show to everyone.
> If i feel energetic i will do a used ship lot with signs and everything.
>
> Well wait a moment i could do that for the povcomp!?
> We see how much energy I have for that.


Post a reply to this message

From: m1j
Subject: Re: Ship Opening better
Date: 1 Dec 2004 08:50:40
Message: <41adcc30@news.povray.org>
I was already think of that. The catch is the math to get the motion down.
Connecting both ends and maintaining the proper angle. This should be in the
next version.


"Matt Burns" <mac### [at] wppl> wrote in message
news:41ad816b$1@news.povray.org...
> Hi:
>
> Excellent modelling and HDRI lighting.
> It would be nice to install a canopy lifting jack in the hinge area. The
> whole canopy seems to be quite heavy and such jack would add to otherwise
> convincing scene.
>
> Matt
>
>
> "m1j" <m1j### [at] coxnet> has written in the message
> news:41ad3574$1@news.povray.org...
> > This one is divx5 so i hope it is viewable.
> >
> > www.redmuddesign.com/Comp1_2.avi
> >
> > I have a lot of ships built. This one is the most detailed at the
moment.
> > I
> > will render a parking lot soon to show to everyone.
> > If i feel energetic i will do a used ship lot with signs and everything.
> >
> > Well wait a moment i could do that for the povcomp!?
> > We see how much energy I have for that.
>
>
>


Post a reply to this message

From: Andrew the Orchid
Subject: Re: Ship Opening better
Date: 4 Dec 2004 10:25:28
Message: <41b1d6e8$1@news.povray.org>
Very nice. (Apart from dopey Windoze Media Player being unable to play 
it smoothly. *sigh*)

I wish *I* could figure out how to make glass look glassy...


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From: Anthony D  Baye
Subject: Re: Ship Opening better
Date: 16 Dec 2004 19:40:00
Message: <web.41c229ba6bc67a6c8a85f6810@news.povray.org>
"m1j" <m1j### [at] coxnet> wrote:
> I was already think of that. The catch is the math to get the motion down.
> Connecting both ends and maintaining the proper angle. This should be in the
> next version.
>
>
> "Matt Burns" <mac### [at] wppl> wrote in message
> news:41ad816b$1@news.povray.org...
> > Hi:
> >
> > Excellent modelling and HDRI lighting.
> > It would be nice to install a canopy lifting jack in the hinge area. The
> > whole canopy seems to be quite heavy and such jack would add to otherwise
> > convincing scene.
> >
> > Matt
> >
> >

I have no Idea if anybody is still watching this thread, but I was thinking
that I had the same problem with an animation I did for something I was
working on a while back.

http://speedy.sdsmt.edu/~1305761/anim/Animtest.mov

I could post the source, but it's a little hard to sift through, I need to
do a re-write to make it easier to work with.  After working on it for a
while, I basicly started shoe-horning things in, now it's a complete mess.

ADB
> > "m1j" <m1j### [at] coxnet> has written in the message
> > news:41ad3574$1@news.povray.org...
> > > This one is divx5 so i hope it is viewable.
> > >
> > > www.redmuddesign.com/Comp1_2.avi
> > >
> > > I have a lot of ships built. This one is the most detailed at the
> moment.
> > > I
> > > will render a parking lot soon to show to everyone.
> > > If i feel energetic i will do a used ship lot with signs and everything.
> > >
> > > Well wait a moment i could do that for the povcomp!?
> > > We see how much energy I have for that.
> >
> >
> >


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From: Bob Bagwill
Subject: Re: Ship Opening better
Date: 20 Dec 2004 18:19:49
Message: <opsjbxrpsinrm9r4@robert-d7xxbs3y.nrockv01.md.comcast.net>
On Tue, 30 Nov 2004 21:07:30 -0600, m1j <m1j### [at] coxnet> wrote:

> This one is divx5 so i hope it is viewable.
> www.redmuddesign.com/Comp1_2.avi

Neat, now how about some sound effects, too? :-)
-- 
Using Opera's revolutionary e-mail client: http://www.opera.com/mail/


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