POV-Ray : Newsgroups : povray.binaries.animations : Tentacle ball, take 2 Server Time
19 Jul 2024 02:14:03 EDT (-0400)
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From: Tek
Subject: Re: Tentacle ball, take 2
Date: 9 Mar 2004 00:29:06
Message: <404d5622$1@news.povray.org>
"Rune" <run### [at] runevisioncom> wrote in message
news:404c6ac0@news.povray.org...
> But anyway - just playing with the though of taking it in the opposite
> direction - what would be required to get this animation closer to
> "music video quality"? Well a clip from a music video anyway - I don't
> want to make a several minutes long clip out of this project here...

Hmm... Well most music videos have something happening in them, generally
involving real objects or at least characters (I can't think of a single one
that doesn't). However, to get it to look like an effect from a music video you
just need to do more elaborate things.

My suggestion would be put your object in a room, have it bouncing round in
there like some psychiatric patient in a padded cell, and every once in a while
(maybe at changes in the music) flash the pigments of all the walls of the room
in time with the music for a few beats. And use rasiosity. :)

-- 
Tek
www.evilsuperbrain.com


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