I decided to spend last night messing around with isosurfaces to see if I could
get a nice rust effect and maybe enter the current IRTC stills round. Anyway, I
got a nice effect and decided to see what happened if I animated it. I think it
looks pretty realistic, I'm particularly pleased with the way the paint bubbles
before the rust shows through, reminds me of the bodywork on my car :)
What do you think?
--
Tek
http://www.evilsuperbrain.com
From: Dennis Miller
Subject: Re: Decay (mpeg1 441k)
Date: 14 Oct 2003 20:49:12
Message: <3f8c9988$1@news.povray.org>
Very nice effect. Does the ball disappear because you are changing the
threshold parameter?
Could I see the code for that?
thanks
.d
"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:3f8c3085@news.povray.org...
> I decided to spend last night messing around with isosurfaces to see if I
could
> get a nice rust effect and maybe enter the current IRTC stills round.
Anyway, I
> got a nice effect and decided to see what happened if I animated it. I
think it
> looks pretty realistic, I'm particularly pleased with the way the paint
bubbles
> before the rust shows through, reminds me of the bodywork on my car :)>> What do you think?>> -- > Tek> http://www.evilsuperbrain.com>>>
From: Rick [Kitty5]
Subject: Re: Decay (mpeg1 441k)
Date: 15 Oct 2003 05:59:04
Message: <3f8d1a68@news.povray.org>
Tek wrote:
> What do you think?
Add a glowing media after effect into the mix - burn!
--
Rick
Kitty5 NewMedia http://Kitty5.com
POV-Ray News & Resources http://Povray.co.uk
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"Tek" <tek### [at] evilsuperbraincom> wrote in news:3f8c3085@news.povray.org:
> I decided to spend last night messing around with isosurfaces to see> [...]
I like it! Would be cool if it rusted all the way to center as it
proportionaly fell to the platform.
From: Andrew Coppin
Subject: Re: Decay (mpeg1 441k)
Date: 19 Oct 2003 17:07:43
Message: <3f92fd1f$1@news.povray.org>
> What do you think?
Ah... so THAT'S why you shouldn't leave POV-Ray rendering outdoors ;-)
Seriously... that's one interesting effect!
Thanks.
Andrew.
I think a disrupter would be more like this .
"Neonux" <neo### [at] softhomenet> wrote in message
news:3f8c790a@news.povray.org...
> > What do you think?>> Hmm Nice... you could make it a "Beam me up Scotty" type anim to with this> effect. Except the rust would be a glowing type media?>>