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Why on earth is that movie file so big? It's not very long or hi-res.
Anyway, it looks like you've successfully UV mapped that cylinder. Well done.
...and I think I recognise one of the textures ;)
--
Tek
http://www.evilsuperbrain.com
"Stephen McAvoy" <McA### [at] aolcom> wrote in message
news:sbjklvos6cf2t2mjgh40umm13l3n4jbuli@4ax.com...
> I been playing with UV mapping on meshes, using Uvmapper.
>
> Regards
> Stephen
>
>
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"Tek" <tek### [at] evilsuperbraincom> wrote in news:3f5a9e33$1@news.povray.org:
> Why on earth is that movie file so big? It's not very long or hi-res.
>
> Anyway, it looks like you've successfully UV mapped that cylinder. Well
> done. ...and I think I recognise one of the textures ;)
>
Probably uncompressed .AVI
Stephan, find AVI2MPG1.EXE at http://home.cogeco.ca/~avi2vcd/, click on
avi2mpg1 on the left menu.
It will convert your AVI to compressed MPG, which will reduce the size.
--
Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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On 6 Sep 2003 23:46:28 -0400, Marc Champagne <marcch.AT.videotron.DOT.ca> wrote:
>"Tek" <tek### [at] evilsuperbraincom> wrote in news:3f5a9e33$1@news.povray.org:
>
>> Why on earth is that movie file so big? It's not very long or hi-res.
>>
>> Anyway, it looks like you've successfully UV mapped that cylinder. Well
>> done. ...and I think I recognise one of the textures ;)
>>
>
>Probably uncompressed .AVI
>
>Stephan, find AVI2MPG1.EXE at http://home.cogeco.ca/~avi2vcd/, click on
>avi2mpg1 on the left menu.
>
>It will convert your AVI to compressed MPG, which will reduce the size.
Thanks both of you. Yes I need to work on compression I use Vmach or TMPGEnc but
I am unsure what settings to use. That movie is 60 frames at 512 x 384 what size
should it be, what bit rate should I use?
My next task for this animation is to animate the body of the cylinder. BTW the
latest version of PoseRay is really good.
Regards
Stephen
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Stephen McAvoy <McA### [at] aolcom> wrote in
news:1f0nlvgdismcuksa8837mdugrpg6roa6v7@4ax.com:
> On Sun, 7 Sep 2003 03:56:26 +0100, "Tek" <tek### [at] evilsuperbraincom> wrote:
>
>>Why on earth is that movie file so big? It's not very long or hi-res.
>
> Part II. Is this a better size to post?
Wow! Nice!
--
Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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On 7 Sep 2003 16:26:56 -0400, Marc Champagne <marcch.AT.videotron.DOT.ca> wrote:
>Wow! Nice!
Thanks, it's a bit rough and ready. I was just trying to get the technique. I
still can't map Poser models properly:-{
Regards
Stephen
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Nice, but... why use UV-mapping on a cylinder, when there is real
cylinder-mapping in POV-ray?
/ martin
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On Tue, 09 Sep 2003 07:49:37 +0200, Martin Magnusson
<lov### [at] frustratedhousewiveszzncom> wrote:
>Nice, but... why use UV-mapping on a cylinder, when there is real
>cylinder-mapping in POV-ray?
Ah, good question, answer in two parts. Povray's cylindrical mapping does not
map the end caps. I was working on mapping meshes when Greg Lee asked in
povray.general how to put an image_map on the ends/caps of a cylinder. My
solution is with a cylindrical mesh not a Povray cylinder.
Regards
Stephen
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