![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Woah that looks really nice!!
--
Tek
http://www.evilsuperbrain.com
"Andy Cocker" <mai### [at] andrewcocker co uk> wrote in message
news:3ef36b52@news.povray.org...
> Hi,
>
> I've been away from both POV and these NGs recently. Now that I can find some
time for POV, I
> decided to carry on with my MechSim efforts, and came up with this.
>
> I hope you like it.
>
> Andy Cocker
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Andy Cocker" <mai### [at] andrewcocker co uk> wrote in message
news:3ef36b52@news.povray.org...
> Hi,
>
> I've been away from both POV and these NGs recently. Now that I can find
some time for POV, I
> decided to carry on with my MechSim efforts, and came up with this.
>
> I hope you like it.
That's really nifty -- I like it a lot!
Mark
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
It looks very nice, congratulations.
Fernando.
news:3ef36b52@news.povray.org...
> Hi,
>
> I've been away from both POV and these NGs recently. Now that I can find
some time for POV, I
> decided to carry on with my MechSim efforts, and came up with this.
>
> I hope you like it.
>
> Andy Cocker
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Reminded me of something I did long ago
(still "Tim Nikias" back then, and working on
a particle system for over two years... Ah
well):
http://news.povray.org/povray.binaries.animations/28343/
Nice!
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmx de
> Hi,
>
> I've been away from both POV and these NGs recently. Now that I can find
some time for POV, I
> decided to carry on with my MechSim efforts, and came up with this.
>
> I hope you like it.
>
> Andy Cocker
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Tim Nikias v2.0" <tim### [at] gmx de> wrote in message
news:3ef4e6cd@news.povray.org...
> Reminded me of something I did long ago
> (still "Tim Nikias" back then, and working on
> a particle system for over two years... Ah
> well):
>
> http://news.povray.org/povray.binaries.animations/28343/
>
Yes, I know. It was me that suggested you show the particle trails, and I remembered
your
animation as I did this one.
> Nice!
Thanks a lot.
Andy Cocker
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"JWV" <jwv|at|planet.nl> wrote in message news:3ef36d87$1@news.povray.org...
> That looks realy cool :-)
Thankyou.
Andy Cocker
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Tek" <tek### [at] evilsuperbrain com> wrote in message news:3ef377eb$1@news.povray.org...
> Woah that looks really nice!!
Thanks
Andy Cocker
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Mark Hanson" <mar### [at] attbi com> wrote in message
news:3ef48b68$1@news.povray.org...
> That's really nifty -- I like it a lot!
Thank you
Andy Cocker
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Fernando Gonzalez del Cueto" <fgd### [at] hotmail com> wrote in message
news:3ef4ddfb@news.povray.org...
> It looks very nice, congratulations.
Thanks.
Andy Cocker
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
--------------( oo )--------------
Well done! There's an elastic collision also, just enough for a good effect.
--------------( oo )--------------
> Hi,
>
> I've been away from both POV and these NGs recently. Now that I can find
some time for POV, I
> decided to carry on with my MechSim efforts, and came up with this.
>
> I hope you like it.
>
> Andy Cocker
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |