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I made a head for him last night, so this after I created a new animation
sequence for him. I fixed all the deformation errors from the last
animation... and created a whole new set to deal with. But I think it came
out fairly well concidering I am new to this animation stuff.
PS: I would like to get a video codec with better compression to use on the
news group. The *.avi I created for this animation was about 200k, then I
made it mpeg-1 and it is over 600k. So my question is: Should I use the
divx codec and hope people have downloaded it already? Or is there another
codec that works, and that people already have? Or am I just annoying and
should stop posting alltogether?
Post a reply to this message
Attachments:
Download 'clawz.m1v.mpg' (615 KB)
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Excellent - needs more light tho, and more fps :)
BTW, how does he pick his nose with those?
--
Rick
Kitty5 NewMedia http://Kitty5.co.uk
POV-Ray News & Resources http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
Post a reply to this message
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excelent movements!
"Kitsune_e" <kit### [at] hotmailcom> schreef in bericht
news:3e9b846e@news.povray.org...
> I made a head for him last night, so this after I created a new animation
> sequence for him. I fixed all the deformation errors from the last
> animation... and created a whole new set to deal with. But I think it
came
> out fairly well concidering I am new to this animation stuff.
>
> PS: I would like to get a video codec with better compression to use on
the
> news group. The *.avi I created for this animation was about 200k, then I
> made it mpeg-1 and it is over 600k. So my question is: Should I use the
> divx codec and hope people have downloaded it already? Or is there
another
> codec that works, and that people already have? Or am I just annoying and
> should stop posting alltogether?
>
>
>
Post a reply to this message
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Kitsune_e wrote:
>
> I made a head for him last night, so this after I created a new animation
> sequence for him. I fixed all the deformation errors from the last
> animation... and created a whole new set to deal with. But I think it came
> out fairly well concidering I am new to this animation stuff.
>
> PS: I would like to get a video codec with better compression to use on the
> news group. The *.avi I created for this animation was about 200k, then I
> made it mpeg-1 and it is over 600k. So my question is: Should I use the
> divx codec and hope people have downloaded it already? Or is there another
> codec that works, and that people already have? Or am I just annoying and
> should stop posting alltogether?
>
> Name: clawz.m1v
> clawz.m1v Type: WMPLAYER File (video/mpg)
> Encoding: x-uuencode
More!
The movement is great, but still a bit hard to see. Are there any
textures?
Remco
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Remco de Korte wrote:
>
>More!
>The movement is great, but still a bit hard to see. Are there any
>textures?
>
>Remco
>
Well I was thinking about trying to uv_map this one, but I forgot to set up
the coords before animating >_< So I think I will try and skin him for a
still image, and if it turns out well then I do the walk cycle.
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Nice. Did I see some eye and mouth movement?
Kitsune_e wrote:
> I made a head for him last night, so this after I created a new animation
> sequence for him. I fixed all the deformation errors from the last
> animation... and created a whole new set to deal with. But I think it came
> out fairly well concidering I am new to this animation stuff.
>
> PS: I would like to get a video codec with better compression to use on the
> news group. The *.avi I created for this animation was about 200k, then I
> made it mpeg-1 and it is over 600k. So my question is: Should I use the
> divx codec and hope people have downloaded it already? Or is there another
> codec that works, and that people already have? Or am I just annoying and
> should stop posting alltogether?
Don't stop - maybe someday I'll get a real system and be inspired to do
some more animation.
--
Tom A.
"I've got the whole world
In my hands" - John, 3 year old Megalomaniac
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Very nice! How did you make him move so realistically? Are you using bones
or something like that?
George
"Kitsune_e" <kit### [at] hotmailcom> wrote in message
news:3e9b846e@news.povray.org...
> I made a head for him last night, so this after I created a new animation
> sequence for him. I fixed all the deformation errors from the last
> animation... and created a whole new set to deal with. But I think it
came
> out fairly well concidering I am new to this animation stuff.
>
> PS: I would like to get a video codec with better compression to use on
the
> news group. The *.avi I created for this animation was about 200k, then I
> made it mpeg-1 and it is over 600k. So my question is: Should I use the
> divx codec and hope people have downloaded it already? Or is there
another
> codec that works, and that people already have? Or am I just annoying and
> should stop posting alltogether?
>
>
>
Post a reply to this message
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