POV-Ray : Newsgroups : povray.binaries.animations : clawz some more (614k) Server Time
1 Nov 2024 19:15:16 EDT (-0400)
  clawz some more (614k) (Message 1 to 7 of 7)  
From: Kitsune e
Subject: clawz some more (614k)
Date: 15 Apr 2003 00:02:54
Message: <3e9b846e@news.povray.org>
I made a head for him last night, so this after I created a new animation
sequence for him.  I fixed all the deformation errors from the last
animation... and created a whole new set to deal with.  But I think it came
out fairly well concidering I am new to this animation stuff.

PS: I would like to get a video codec with better compression to use on the
news group.  The *.avi I created for this animation was about 200k, then I
made it mpeg-1 and it is over 600k.  So my question is:  Should I use the
divx codec and hope people have downloaded it already?  Or is there another
codec that works, and that people already have?  Or am I just annoying and
should stop posting alltogether?


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Attachments:
Download 'clawz.m1v.mpg' (615 KB)

From: Rick [Kitty5]
Subject: Re: clawz some more (614k)
Date: 15 Apr 2003 06:08:50
Message: <3e9bda32@news.povray.org>
Excellent - needs more light tho, and more fps :)

BTW, how does he pick his nose with those?


--
Rick

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From: Lenx
Subject: Re: clawz some more (614k)
Date: 15 Apr 2003 08:27:03
Message: <3e9bfa97@news.povray.org>
excelent movements!


"Kitsune_e" <kit### [at] hotmailcom> schreef in bericht
news:3e9b846e@news.povray.org...
> I made a head for him last night, so this after I created a new animation
> sequence for him.  I fixed all the deformation errors from the last
> animation... and created a whole new set to deal with.  But I think it
came
> out fairly well concidering I am new to this animation stuff.
>
> PS: I would like to get a video codec with better compression to use on
the
> news group.  The *.avi I created for this animation was about 200k, then I
> made it mpeg-1 and it is over 600k.  So my question is:  Should I use the
> divx codec and hope people have downloaded it already?  Or is there
another
> codec that works, and that people already have?  Or am I just annoying and
> should stop posting alltogether?
>
>
>


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From: Remco de Korte
Subject: Re: clawz some more (614k)
Date: 15 Apr 2003 09:37:57
Message: <3E9C0B1F.AA2AF618@onwijs.com>
Kitsune_e wrote:
> 
> I made a head for him last night, so this after I created a new animation
> sequence for him.  I fixed all the deformation errors from the last
> animation... and created a whole new set to deal with.  But I think it came
> out fairly well concidering I am new to this animation stuff.
> 
> PS: I would like to get a video codec with better compression to use on the
> news group.  The *.avi I created for this animation was about 200k, then I
> made it mpeg-1 and it is over 600k.  So my question is:  Should I use the
> divx codec and hope people have downloaded it already?  Or is there another
> codec that works, and that people already have?  Or am I just annoying and
> should stop posting alltogether?
> 
>                 Name: clawz.m1v
>    clawz.m1v    Type: WMPLAYER File (video/mpg)
>             Encoding: x-uuencode

More! 
The movement is great, but still a bit hard to see. Are there any
textures?

Remco


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From: Kitsune e
Subject: Re: clawz some more (614k)
Date: 15 Apr 2003 10:45:09
Message: <web.3e9c1a73236e467616ecd19d0@news.povray.org>
Remco de Korte wrote:

>
>More!
>The movement is great, but still a bit hard to see. Are there any
>textures?
>
>Remco
>
 Well I was thinking about trying to uv_map this one, but I forgot to set up
the coords before animating >_<  So  I think I will try and skin him for a
still image, and if it turns out well then I do the walk cycle.


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From: Tom A 
Subject: Re: clawz some more (614k)
Date: 15 Apr 2003 16:40:41
Message: <3E9C6E49.8030002@my-deja.com>
Nice.  Did I see some eye and mouth movement?

Kitsune_e wrote:
> I made a head for him last night, so this after I created a new animation
> sequence for him.  I fixed all the deformation errors from the last
> animation... and created a whole new set to deal with.  But I think it came
> out fairly well concidering I am new to this animation stuff.
> 
> PS: I would like to get a video codec with better compression to use on the
> news group.  The *.avi I created for this animation was about 200k, then I
> made it mpeg-1 and it is over 600k.  So my question is:  Should I use the
> divx codec and hope people have downloaded it already?  Or is there another
> codec that works, and that people already have?  Or am I just annoying and
> should stop posting alltogether?


Don't stop - maybe someday I'll get a real system and be inspired to do 
some more animation.

-- 
Tom A.
"I've got the whole world
In my hands" - John, 3 year old Megalomaniac


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From: George Pantazopoulos
Subject: Re: clawz some more (614k)
Date: 16 Apr 2003 08:19:50
Message: <3e9d4a66$1@news.povray.org>
Very nice! How did you make him move so realistically? Are you using bones
or something like that?

George


"Kitsune_e" <kit### [at] hotmailcom> wrote in message
news:3e9b846e@news.povray.org...
> I made a head for him last night, so this after I created a new animation
> sequence for him.  I fixed all the deformation errors from the last
> animation... and created a whole new set to deal with.  But I think it
came
> out fairly well concidering I am new to this animation stuff.
>
> PS: I would like to get a video codec with better compression to use on
the
> news group.  The *.avi I created for this animation was about 200k, then I
> made it mpeg-1 and it is over 600k.  So my question is:  Should I use the
> divx codec and hope people have downloaded it already?  Or is there
another
> codec that works, and that people already have?  Or am I just annoying and
> should stop posting alltogether?
>
>
>


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