POV-Ray : Newsgroups : povray.binaries.animations : Re: From Dawn Till Dusk (930kbu) Server Time
19 Jul 2024 19:28:52 EDT (-0400)
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From: Remco de Korte
Subject: Re: From Dawn Till Dusk (930kbu)
Date: 23 Nov 2002 10:52:46
Message: <3DDFA424.15070A8E@onwijs.com>
Philippe Debar wrote:
> 
> As I do not see the sun often enough, I made this, to remember.
> 
> Mean frame render time is 52 sec. with these options : +h600 +w222 +a0.15
> +am2 +r2
> 400 frames encoded with TMPGEnc Free
> 
> Color flashing is due to the low speed camera used <g>
> 
> I hope you enjoy it! I am eager to read you comments.
> 
> Povingly,
> 
> Philippe
> 

Woohoo, cool.
Looks like winter or somewhere Scandinavian.

Remco


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From: Tom Galvin
Subject: Re: From Dawn Till Dusk (930kbu)
Date: 23 Nov 2002 18:53:33
Message: <Xns92CFC023DACCCtomatimporg@204.213.191.226>
"Philippe Debar" <phd### [at] wanadoobe> wrote in news:3ddf5eb2
@news.povray.org:

> I hope you enjoy it! I am eager to read you comments.
> 
> 
> Povingly,
> 
> 
> Philippe

I loved it, but the behavior of the spheres shadows were very odd.  I 
sprained my brain just thinking how you got them to act the way you did.

Tom


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From: Slime
Subject: Re: From Dawn Till Dusk (930kbu)
Date: 23 Nov 2002 19:13:59
Message: <3de019c7@news.povray.org>
> I loved it, but the behavior of the spheres shadows were very odd.  I
> sprained my brain just thinking how you got them to act the way you did.


camera {
spherical
}

 - Slime
[ http://www.slimeland.com/ ]


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From: Johannes Dahlstrom
Subject: Re: From Dawn Till Dusk (930kbu)
Date: 24 Nov 2002 06:44:56
Message: <3de0bbb8@news.povray.org>
Philippe Debar wrote:


> I hope you enjoy it! I am eager to read you comments.


Wow, that's absolutely beautiful! Very nice colors. I'm going to take a 
look at that paper... :)


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From:
Subject: Re: From Dawn Till Dusk (930kbu)
Date: 24 Nov 2002 07:14:40
Message: <3de0c2b0$1@news.povray.org>
"Philippe Debar" <phd### [at] wanadoobe> wrote in message
news:3ddf5eb2@news.povray.org...
> As I do not see the sun often enough, I made this, to remember.
>
> Mean frame render time is 52 sec. with these options : +h600 +w222 +a0.15
> +am2 +r2
> 400 frames encoded with TMPGEnc Free

Very nice animation

I made this one myself a couple months back, but never bothered to post the
resulting animation as it was about 2.5 Mb in size.

If anyone wishes to download it http://home.no.net/azoth/sunset.avi (divX5,
2.5 Mb) or http://home.no.net/azoth/sunset.mpg (mpeg-1, 10 Mb)

1201 frames, showing 24 hours from sunrise to sunset at 59'2 N 16'0 E 21st
of June 2002  - made with povray 3.5 beta something.

Cannot remember the exact time it took to create - I used 3 different
machines, but I think it took like 150 hours or something.

Enjoy,



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From: Philippe Debar
Subject: Re: From Dawn Till Dusk (930kbu)
Date: 25 Nov 2002 11:28:22
Message: <3de24fa6@news.povray.org>
Johannes Dahlstrom wrote:
> Wow, that's absolutely beautiful! Very nice colors.

:-) :-) :-D

 > I'm going to take a
> look at that paper... :)

I'll release the source soon (in days now).


Philippe


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From: Philippe Debar
Subject: Re: From Dawn Till Dusk (930kbu)
Date: 26 Nov 2002 01:54:00
Message: <3de31a88$1@news.povray.org>
"Remco de Korte" <rem### [at] onwijscom> wrote in message
news:3DDFA424.15070A8E@onwijs.com...

> Woohoo, cool.

Cool as in cold or cool as in nice ?


> Looks like winter or somewhere Scandinavian.


I think this is mostly due to the whitheish ground, white spheres and no
clouds. And maybe a sky a bit too blue.



Philippe


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From: Philippe Debar
Subject: Re: From Dawn Till Dusk (930kbu)
Date: 26 Nov 2002 01:54:29
Message: <3de31aa5@news.povray.org>
"Slime" <slm### [at] slimelandcom> wrote in message
news:3de019c7@news.povray.org...

> camera {
> spherical
> }

Rrrright !


Philippe


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From: Philippe Debar
Subject: Re: From Dawn Till Dusk (930kbu)
Date: 26 Nov 2002 01:55:29
Message: <3de31ae1@news.povray.org>
"Tom Galvin" <tom### [at] imporg> wrote in message
news:Xns### [at] 204213191226...
> I loved it,

:-) :-) :-D


> but the behavior of the spheres shadows were very odd.  I
> sprained my brain just thinking how you got them to act the way you did.


The source for the camera is in the message... (The sky is a tesselated
sphere.)


Philippe


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From: Philippe Debar
Subject: Re: From Dawn Till Dusk (930kbu)
Date: 26 Nov 2002 01:56:24
Message: <3de31b18$1@news.povray.org>

news:3de0c2b0$1@news.povray.org...
> Very nice animation

:-)


> I made this one myself a couple months back, but never bothered to post
the
> resulting animation as it was about 2.5 Mb in size.
>
> If anyone wishes to download it http://home.no.net/azoth/sunset.avi
(divX5,
> 2.5 Mb) or http://home.no.net/azoth/sunset.mpg (mpeg-1, 10 Mb)
>
> 1201 frames, showing 24 hours from sunrise to sunset at 59'2 N 16'0 E 21st
> of June 2002  - made with povray 3.5 beta something.
>
> Cannot remember the exact time it took to create - I used 3 different
> machines, but I think it took like 150 hours or something.

I like it, but I find the sky to be a bit too green and we do not see a sun.



Philippe


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